Frames
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- Concept
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- Movements you need · Foundations
What it is
Frames are stiff structures made of your bones that hold space between you and your opponent: a forearm across the neck, a hand on the hip, a shin across the waist. A frame holds space the way a pole holds up a tent, with skeleton rather than muscle, so it does not tire you out. A frame keeps distance; it does not press people away.
Where it shows up
- Under side control: a forearm on the neck and a hand on the hip stop their chest from settling, so you can shrimp.
- Under mount: elbows tight to the ribs and hands at your collar keep them from climbing.
- In half guard and knee shield: the shin across the hips is a frame made of the leg.
- In open guard: a foot on the hip or a hand on the shoulder keeps them at the distance you want.
Key details
- Bone, not muscle. Keep the elbow bent and the joint stacked, so the weight lands on your skeleton.
- Frame against the hard parts: the hip bone, the shoulder, the collarbone, not the soft belly.
- Frames make space; hips use it. Build the frame, then shrimp, bridge or turn into the space it makes.
- Keep the elbow close to your ribs. A frame with the elbow floating wide can be pushed flat or attacked.
- Rebuild straight away. When a frame collapses, replace it with the next one rather than pushing harder.
Common mistakes
- Mistake: extending the arm to push them off. The frame becomes a straight arm and they armbar or kimura it.
- Mistake: framing on the soft middle of the body. The frame sinks in and does nothing, and your arm tires.
- Mistake: holding the frame and waiting. Frames buy time, and the time must be spent on an escape.
What they will try
- The top player will clear the frame by moving around it (switching sides or going to north-south) or by pinning the elbow to the mat.
- Pushing the framing arm across the body and crossfacing to flatten the bottom player.
Train it on the Path
Reading is the start. The Movements you need unit drills the frames in short lessons, with 50 questions that use it.
Go to Movements you need