Rolla

Connection

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YouPartner
Type
Concept
Ruleset
Gi and no-gi
Taught in
Movements you need · Foundations

What it is

Connection is what makes a guard a guard: a foot on the hip, a hook behind the knee, a grip on the sleeve, a knee shield. The moment every connection is gone, the pass has started. Guard retention is really the habit of replacing one connection with another.

Where it shows up

  • Open guard: at least two points of connection at all times, feet or hands, so the passer cannot move freely.
  • Guard retention: when they clear one foot, the other foot or a hand replaces it straight away.
  • Half guard and knee shield: the trapped leg and the shield are the connections; lose both and you are passed.
  • Passing: the top player wins by removing the connections one by one, legs first, then grips.

Key details

  • Two points, always. One connection can be cleared in one move; two take a sequence.
  • Connect to the parts that move: hips, knees, sleeves and ankles, not the chest or the head.
  • Replace, do not hold. When a connection is cleared, the next one goes in before the passer takes the space.
  • Feet are the first line, hands are the second. A foot on the hip does what two hands cannot.
  • Keep your hips facing them. Connections only work while you can see the passer in front of you.

Common mistakes

  • Mistake: holding one grip with everything you have. They clear it and walk around your legs.
  • Mistake: letting your feet float with no target. Legs in the air are legs that can be pushed aside.
  • Mistake: turning away to keep a connection. You keep the grip and lose your back.

What they will try

  • The passer removes connections one at a time: stripping grips, pushing feet off the hips, and pinning the legs.

Train it on the Path

Reading is the start. The Movements you need unit drills the connection in short lessons, with 16 questions that use it.

Go to Movements you need